December 2005 Issue
Living La Vida Virtual: Interfaces of the Near Future
Published: December 19, 2005
Personal computing is in an awkward adolescence right now.
On one hand, we are rapidly moving into ubiquitous computing
environments that let people constantly interact with the omnipresent
network; on the other, the devices and interfaces we are using
to enter these new frontiers provide woefully inadequate user
experiences. Let’s take a look at one of the key technologies
that will take mobile user experiences to the next level: holography.
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Category: Columns

Small Multiples Within a User Interface
Published: December 19, 2005
Many software programs provide access to, and let users work
with, large amounts of information. In addition to interactions
that allow users to create, edit, and expand massive data sets,
these information-rich applications must also support effective
data interpretation.
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Category: Columns
RIAs: The Technology Is Exciting, but They Really Do Help Users
Published: December 6, 2005
Recently, there has been a lot of talk about Rich Internet
Applications (RIAs), how they work, and how to choose the appropriate
RIA technology. Unfortunately, so far, we’ve had few
discussions about the value of RIAs to users and how
RIA technologies let us create better, more usable Web applications.
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Category: Features
Introduction to Eyetracking: Seeing Through Your Users’ Eyes
Published: December 6, 2005
This article is the first in a series of articles on eyetracking
that will appear in UXmatters. Over the coming months, I’ll
use eyetracking to evaluate a lot of world-renowned user
interfaces—including Web sites like Amazon.com®, Google™
News, and eBay®; Rich Internet Applications (RIAs); and desktop
applications—and
analyze quantitative eyetracking data to provide best practices
for designing user interface elements like navigation systems,
menus, and forms, and for effective ad placement.
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Category: Features

